#ifndef AI_TESTSCREEN_H
#define AI_TESTSCREEN_H

#include "cScreen.h"
#include "cCamera2D.h"
#include "cEnemyFactory.h"
#include <list>

class AITestScreen : public cScreen
{
	public:
		//Constructor of the Screen
		AITestScreen();
		~AITestScreen();

		void updateScreen();
		void renderScreen();

	private:
		cEnemyFactory					m_eFactory;
		std::list<cEnemy>				m_enemyList;
		std::list<cEnemy>::iterator		m_enemyIterator;
};
#endif